

Nintendo originally made a deal with Philips to develop an add-on for the Super Nintendo Entertainment System to allow it to play CD-based games, after a similar deal with Sony had fallen through. The CD-i was originally released in 1991 at the price of $700 in the United States, and it was released in both Japan and Europe the following year releasing nine days before the Japanese launch of the competing Mega-CD (later released in the US as the Sega CD), it was the second video game system to support CD-based games, following the 1988 launch of the PC Engine CD-ROM² (later released internationally as the TurboGrafx-CD). Despite this, however, it primarily maintains a reputation as a video game console, in part because of the near-unanimous negative reception towards many of its most prominent titles, including ones based around Nintendo's IPs. At the time of its inception, the CD-i was not envisioned as a game console, being designed for general multimedia purposes based around various capabilities of the compact disc format (including music, home video, computing, and educational services) the inclusion of video game support was by comparison an afterthought. The Philips CD-i is a multimedia CD player developed by Royal Philips Electronics and released in North America and Europe.
